
RealityScan is a photogrammetry application that builds 3D models from photographs and laser scans.
RealityScan pairs a complete photogrammetry pipeline with the distribution reach of the Epic Games ecosystem, letting users convert photographs and laser scans into 3D models within a workflow tied to Unreal Engine.
Its licensing removes cost as a barrier for individuals, small businesses, and educational institutions, broadening adoption across game art, film, geospatial, and architectural work. The application spans desktop and mobile, so teams can capture in the field and process on a workstation.
Desktop installation requires the Epic Games launcher and an Epic account, which adds setup steps for users working outside that ecosystem. The free tier also applies only below a revenue threshold, so growing studios move to paid seats.
Photogrammetry processing remains hardware-intensive, demanding capable graphics hardware and substantial memory for large scenes. Established reconstruction tools and free or open-source pipelines keep competitive pressure on the product's commercial model.
RealityScan is a photogrammetry product from Epic Games that began as a free mobile 3D scanning application developed with Quixel. It lets users capture physical objects with a smartphone or tablet and convert the images into high-fidelity 3D models. A companion desktop application now serves professional scanning workflows.
The desktop application was formerly marketed under the RealityCapture brand before being unified under the RealityScan name. Epic Games distributes the product through its launcher and mobile app stores, and licenses it at no cost for students, educators, and smaller organizations. Models created with the product can be exported for use in games, visual effects, and interactive media.
Demand for digitized real-world assets continues to broaden across game development, film and live events, geospatial simulation, and architecture, engineering, and construction. RealityScan addresses each of these segments with a shared photogrammetry pipeline.
The wider move toward real-time 3D content and digital twins sustains the need to convert physical scenes into usable models. A free entry tier paired with paid commercial seats positions the product to serve both individual creators and larger production teams.
RealityScan is free to use for individuals, small businesses, educators, schools, and students, with the threshold set at one million US dollars in annual gross revenue. Access above that level is sold as annual seats purchased through the Epic Games Developer Portal.
The commercial model combines broad free adoption with paid licensing for larger organizations, and custom terms are offered for bulk purchases, channel partners, and enterprise support. A seat includes the full feature set along with one year of updates.
RealityScan is a photogrammetry application that reconstructs 3D models from photographs and laser scans. It is offered by Epic Games as both a desktop program and a companion mobile app. The software turns captured imagery into textured meshes suited to games, visual effects, and interactive media.
RealityScan is free for students, educators, and individuals or companies below an annual revenue threshold, with paid seat licensing available above that level. Finished projects can be exported to common 3D formats and shared through Sketchfab. Tutorials, sample datasets, and community forums accompany the product.