
Zibra develops GPU-native compression infrastructure and licenses it to studios and engineering teams for complex 3D and 4D data.
zibra.aiCrawled Oct 21, 2026
Zibra AI’s simulation tools for Unity: Zibra Liquids, Zibra Smoke and Fire, Zibra Effects.
ZibraGDS brings real-time rendering of massive geometry sequences to Unreal Engine with advanced compression, GPU efficiency, and support for complex effects.
ZibraVDB is a real-time volumetric compression plugin for Unreal Engine and Houdini. Free for indie creators. Compress and render volumetric effects with ease.
ZibraVDB for Houdini compresses OpenVDB files with high performance and enables compressed volumetric files.
The page shares articles on real-time VFX, volumetric rendering, OpenVDB workflows, and ZibraVDB’s role in game development, virtual production, and CGI.
Zibra AI builds the GPU-native data layer for 3D and 4D data: compression that keeps simulations, VFX and physics AI datasets compact, streamable and usable.
The page outlines eligibility, conditions, and the process for requesting refunds for individual and studio licensing.
The page provides the official Terms of Service for Zibra AI software, covering licensing, usage rights, restrictions, and user responsibilities.
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Google for Startups funds 30 Ukrainian startups through its Startup Support Fund, supporting innovations in artificial intelligence, quantum computing, education, and healthcare. Each selected startup may receive up to $100,000 in funding. The initiative highlights technological advancements emerging from Ukraine’s startup ecosystem.
May 2025en.ain.uaNews article
Zibra AI launched ZibraVDB, an AI-powered real-time VFX rendering standard for volumetric effects in games and interactive media.
Oct 2024IT Key MediaNews article
Zibra AI introduces **ZibraVDB**, a UE plugin enabling film-quality, real-time volumetric VFX in games through GPU-accelerated compressed VFB effects. The tool integrates directly into Unreal Engine workflows, targeting developers seeking high-end visuals without sacrificing performance. Compatibility with existing pipelines ensures seamless adoption for studios and indie creators.
Sep 2024Animation World NetworkNews article